Dec 28, 2005, 09:10 AM // 09:10
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#81
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Quote:
Originally Posted by stool_cannon
I have run right by him with no issues every time. I even made it by him and the necro boss standing on the same bridge on my last run.
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He doesn't always cast Iron Mist; when he does, you'll understand.
Bring a sword and sub Sever Artery for Power Attack; you'll be surprised how much faster that makes things. I always use DB first, if that doesn't cause bleeding, I follow it up with Sever. If you're inclined to stick with axes, Dismember or Executioner's Strike would fare well also. Nothing against Power Attack, but there are skills which do more added damage or cause useful conditions. Desperation Blow is awesome, but only half its conditions are useful. Crippling and Weakness don't mean jack on an Ice Imp, obviously, so guaranteed bleeding or deep wound helps ease their transition out of the mortal coil.
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Dec 28, 2005, 06:07 PM // 18:07
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#82
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Frost Gate Guardian
Join Date: Sep 2005
Guild: CIA
Profession: N/
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Aye, i bring heal sig, ele resist, dolyak sig, watch yourself, 100 blades, gal, final thrust and sprint.
few problems soloing, and we cut them down with ease in 2 man.
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Dec 28, 2005, 09:52 PM // 21:52
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#83
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Ascalonian Squire
Join Date: Dec 2005
Guild: NRG
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Just wondering what the drop rate is of the ids, i did 5 runs this morning and got 3 IdS's and done about 7 or 8 since then and nothing. Perhaps its just luck i dont know, how many runs per ids is it normally for you?
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Dec 28, 2005, 10:38 PM // 22:38
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#84
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Academy Page
Join Date: Sep 2005
Location: Venezuela
Guild: Lord
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So far 6 runs and 0 IDSs, so consider yourself lucky Gift of Darkness
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Dec 28, 2005, 11:43 PM // 23:43
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#85
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Pre-Searing Cadet
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I've done 8 solo runs, I've even killed the imps BEHIND the azure shadows and ice beast yet I still have not gotten an icy dragon sword... talk about luck =/
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Dec 29, 2005, 02:32 AM // 02:32
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#86
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Quote:
Originally Posted by Gift_of_darkness
Just wondering what the drop rate is of the ids, i did 5 runs this morning and got 3 IdS's and done about 7 or 8 since then and nothing. Perhaps its just luck i dont know, how many runs per ids is it normally for you?
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Hard to say. I got none on Monday or Tuesday, then I've gotten 5 so far today. Actually had 2 drop back to back!
Arrgh, I'm gonna fill up me inventory with these things!
That's 17 so far, I wonder if I can break 20 before they stop dropping altogether.
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Dec 29, 2005, 04:46 AM // 04:46
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#87
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: Reign of Chaos
Profession: W/Mo
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Awesome build, but I think 1 substitute would definitely benefit, especially players who don't have/like switching their equipment.
Sub Elemental Resistance with Mantra of Frost. This way, you get energy with each cold attack, therefore eliminating the need for a zealous upgrade. You also don't lose any physical AL, which is a big plus against those melee A-holes. Hope this helps
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Dec 29, 2005, 05:07 AM // 05:07
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#88
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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I'll give it a shot tomorrow! I bought a Fiery Dragon Sword to do extra damage per hit, but I was hitting energy problems sometimes without the Zealous mod. Maybe that's the fix I need. Thanks!
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Dec 29, 2005, 05:48 AM // 05:48
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#89
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Academy Page
Join Date: Nov 2005
Guild: Pride Fighterz
Profession: W/
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Quote:
Originally Posted by kvndoom
He doesn't always cast Iron Mist; when he does, you'll understand. .
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I have made it by him several times after being misted, but he did get me once because I tried to run by him already hexed from another group.
[QUOTE=
Bring a sword and sub Sever Artery for Power Attack; you'll be surprised how much faster that makes things. I always use DB first, if that doesn't cause bleeding, I follow it up with Sever. If you're inclined to stick with axes, Dismember or Executioner's Strike would fare well also. Nothing against Power Attack, but there are skills which do more added damage or cause useful conditions. Desperation Blow is awesome, but only half its conditions are useful. Crippling and Weakness don't mean jack on an Ice Imp, obviously, so guaranteed bleeding or deep wound helps ease their transition out of the mortal coil.[/QUOTE]
I would use a sword, but I have a zealous axe, not a sword and don't feel like dropping more cash on one. But I totally agree on the benefits. I will review the other potential axe attacks and see what I come up with.
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Dec 29, 2005, 05:53 AM // 05:53
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#90
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Academy Page
Join Date: Sep 2005
Location: Philippines
Guild: House Of Ancient Dragons [WYRM]
Profession: W/Mo
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Would it be possible for a W/Mo do a solo IDS runs?
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Dec 29, 2005, 06:00 AM // 06:00
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#91
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Kaiser
Would it be possible for a W/Mo do a solo IDS runs?
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My build uses all warrior skills so any combination of warrior can do it. Mind you, without Elemental Resistance you can't take on the larger groups all at once. You'll have to pull a bit.
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Dec 29, 2005, 06:05 AM // 06:05
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#92
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Quote:
Originally Posted by Kaiser
Would it be possible for a W/Mo do a solo IDS runs?
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I suppose it's possible, so long as you don't rely heavily on enchantments, at least not until you get into the cave. The Heretics will shatter them if you get in their aggro range. The chicken mesmers don't strip enchants, but the chicken necros do. Your biggest problem is going to be elemental damage reduction, so you'll need Dolyak and Watch Yourself up at all times once you get to the imps, and you'll have to heal more often too. Defy Pain might even be a good elite because of its extra armor and it would be easy to recharge with so many enemies around. Or just get the Mesmer's Path quest, take 5 henchies out of Destiny's Gorge, kill 3 lousy drakes, and change your secondary. 15 minutes tops.
Just please don't think Mending will get you to the cave and Healing Breeze will keep you alive when you get there. Then again, what do I know??
Oh, and Rhuobhe found a Defender with +6 armor against cold, so you should ask him if he still has it, and he'll sell it to you if he does. May help too.
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Dec 29, 2005, 06:06 AM // 06:06
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#93
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Academy Page
Join Date: Sep 2005
Location: Philippines
Guild: House Of Ancient Dragons [WYRM]
Profession: W/Mo
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Quote:
Originally Posted by Racthoh
My build uses all warrior skills so any combination of warrior can do it. Mind you, without Elemental Resistance you can't take on the larger groups all at once. You'll have to pull a bit.
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If you don't mind me askin' "What's your build?"
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Dec 29, 2005, 06:10 AM // 06:10
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#94
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Sprint
Flurry
Hundred Blades
Watch Yourself
Galrath Slash
Final Thrust
Healing Signet
Dolyak Signet
Strength: 10 + 1
Sword: 12 + 1
Tactics: 8 + 4
And I bring along a different set of gloves/helmet to get 16 sword 9 tactics to take out the ice beast.
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Dec 29, 2005, 06:17 AM // 06:17
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#95
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Academy Page
Join Date: Sep 2005
Location: Philippines
Guild: House Of Ancient Dragons [WYRM]
Profession: W/Mo
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Quote:
Originally Posted by Racthoh
Sprint
Flurry
Hundred Blades
Watch Yourself
Galrath Slash
Final Thrust
Healing Signet
Dolyak Signet
Strength: 10 + 1
Sword: 12 + 1
Tactics: 8 + 4
And I bring along a different set of gloves/helmet to get 16 sword 9 tactics to take out the ice beast.
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Correct me if I'm wrong but it looks like a modified Paladin build am I correct? Then again, if it works for you, I guess it'll work for me too. However I'm going to a change the sword skills to axe skills as I am an axe weildin' W/Mo!
THANKS!
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Dec 29, 2005, 06:20 AM // 06:20
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#96
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Actually I only have 2 skills from the Paladin premade, Galrath Slash and Final Thrust. Not like I'm going to exclude the two hardest hitting sword attacks from my build.
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Dec 29, 2005, 08:35 AM // 08:35
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#97
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Academy Page
Join Date: Sep 2005
Location: Philippines
Guild: House Of Ancient Dragons [WYRM]
Profession: W/Mo
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Hey Racthoh I tried the build you specified... with a just basically changing the sword sills to axe skills... I can't get pass the Seige Golems in Tasca's Demise. They cast Rust, which makes my casting of Healing Signet last like 10 years, then ontop of that they have Deep Freeze that slows me down... I mean how do you get pass them!? Any tips Racthoh, kvndoom!?
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Dec 29, 2005, 08:39 AM // 08:39
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#98
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Yeah, don't fight'em.
There is a map posted in one of the IDS threads that shows the path in Tasca's that you run to avoid the enemies. Sometimes you die (at least, I always do because I don't like to wait) but you'll respawn right in front of Mineral Springs.
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Dec 29, 2005, 04:06 PM // 16:06
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#99
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Mantra of Frost didn't work. My 0's and 1's turned into 4's and 5's and I spent way too much time healing and dying. It was worth a try though.
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Dec 29, 2005, 04:50 PM // 16:50
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#100
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Ascalonian Squire
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uh quick question, i get to the cave with the snowy path up to the ice beast. i usually find the imp groups with either the troll or ice golem. Now i clear out this cave, the statue of lyssa and the orb thingys.
I have not found one IDS and have done like 10-15 runs.
My question is, do i have to kill the imps behind the ice beast? Is that where you guys are getting your IDS drops?
Thank you
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